Ever since my early computer science coursework, developing basic data structures in C, I have been in love with these two languages. One of the most influential bits of learning I ever did was building abstract data types with function pointers in C. This taught me a lot about what it means to be a class and how object-oriented programming came to be.
I spend most of my time in C++ now working on a game I am developing in Unreal Engine 5. It is a space-based exploration game where you mine asteroids to upgrade your ship. I use extensive knowledge of C++ to bring my ideas to reality.